
Game
WAAWer Coaster
Fun rollercoaster game
About us
We're a small lab at FILKOM, Universitas Brawijaya. We build games, apps, and websites, and we still get excited every time someone actually uses one.
Our story
Every lab has an origin story. Here's ours, the short version.

2015
Before it was MGM, it was a lab focused on mobile apps at FILKOM, Universitas Brawijaya. A small group of students and lecturers building things for phones, long before that felt like a normal thing for a campus lab to do.

2016
We shipped Jagoan Indonesia, an iPad app that taught kids about Indonesian culture through games and puzzles. It was a joint project with a team in Japan, and it's still the moment people point to when they ask how this whole thing began.

2017 to 2019
We showed off VR labyrinths and local-guide apps at a campus expo. We split into a game team and a mobile team. One of our members flew to Singapore to see how a VR lab there worked. We were still finding our shape.

2020 to 2022
During the pandemic, our head worked on UB Tanggap, a tool the university used to check in on students and staff. Around this time, people started calling us MGM, media, game, and mobile, and it just stayed.

Now
Today we work across game and new media, websites, mobile apps, and user experience research. Different teams, same lab, same habit of actually shipping the thing instead of just talking about it.
Research, design, and engineering, all under one roof. Pick a focus to see what we build.
Our people
A few of the projects that came out of the lab.
Universities, labs, and companies we have researched, built, and taught alongside, past and present. Pick a logo to read the story behind it.
Questions