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January 17, 20252 min read

Placing AR objects on site with nothing but a phonePlacing AR objects on site with nothing but a phone

An authoring tool that fuses visual and inertial sensor data lets developers build outdoor AR content while standing at the spot itself.

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  • Publications

Written by

  • SRShirasaka RenIT & Infrastructure · Student Member

In this article

  1. 01How the tool works
  2. 02What the tests showed

Location-based augmented reality puts virtual objects into real streets, campuses, and tourist sites. Building those objects has always been the slow part. Most authoring tools run on a desktop, so a developer visits the location, records coordinates, goes back to a computer, and hopes the placement still lines up when the content goes live.

A team from Okayama University, Universitas Brawijaya, and Politeknik Negeri Malang proposed a shorter route. Their in situ authoring tool lets a developer create and store an AR object directly on a smartphone while standing at the point of interest. No SDK, no desktop, no separate coordinate hunt.

A handset running a location-based AR app. Photo: Pixabay, CC0, via Wikimedia Commons.
Fig. 01A handset running a location-based AR app. Photo: Pixabay, CC0, via Wikimedia Commons.

01/02

How the tool works

The tool combines two positioning sources. Visual simultaneous localization and mapping (VSLAM) reads the camera feed and builds a map of the surroundings. Google Street View supplies reference imagery of the same street. Fusing those with the phone's inertial sensors gives the system a fix that holds up against changing light, moving crowds, and the flat textures that trip up VSLAM on its own.

  • The developer points the phone at the target spot.
  • The tool localizes the position and locks a virtual anchor to it.
  • The object is stored to the server without leaving the location.
Technicians working with AR overlays on site. Photo: HAHN Group, CC BY-SA 4.0, via Wikimedia Commons.
Fig. 02Technicians working with AR overlays on site. Photo: HAHN Group, CC BY-SA 4.0, via Wikimedia Commons.

02/02

What the tests showed

Fifteen participants each completed practical pedestrian navigation tasks, and every one of them finished successfully. Creating a single AR object inside a 50 metre radius took 16.76 seconds on average. The desktop based methods described in earlier literature need one to eight minutes, depending on how experienced the developer is.

  • Usability reached 89.44 for manipulability and 85.14 for comprehensibility on the Handheld Augmented Reality Usability Scale.
  • All 15 participants completed their assigned tasks with no failures.

The authors present this as a proposal rather than a finished product. The study covers a small group and pedestrian scenarios only. Even so, the gap it targets is real. If placing an AR object takes seconds instead of minutes, the cost of building a rich LAR experience drops sharply, and more of the work happens where the user will actually stand.

Source

  1. Brata, K.C., Funabiki, N., Panduman, Y.Y.F., et al. (2025). A Proposal of In Situ Authoring Tool with Visual-Inertial Sensor Fusion for Outdoor Location-Based Augmented Reality. Electronics.

    DOI10.3390/electronics14020342 (opens in a new tab)

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