Two students editing the same concept map at once is a small feature with a large effect on how they talk about the material.

Most learning tools are built for one person at a time. That works until the course asks students to learn together, and suddenly the software becomes a shared document that nobody can edit without stepping on someone else. Distance learning makes that mismatch visible very quickly.
A conventional workflow has one student map, send the file, and wait. Each hand off costs a day, and the discussion that would have happened while building is lost. The energy of collaboration lives in the moment when two people disagree about a link and have to settle it.

The system described in the paper removes the hand off entirely. Two students open the same concept map and work on it simultaneously, seeing each other's changes as they happen. The implementation keeps both clients in sync in real time, so the map on one screen matches the map on the other within moments.

Real time editing alone does not tell students what to do. In this study the pairs did not start from an empty canvas. They received a fixed set of nodes and links, taken from the teacher's map, and rebuilt the structure together. That constraint gives the pair a shared vocabulary from the first minute, which is precisely what makes the discussion productive.
The comparison against open ended mapping supports that reading. Pairs using the supplied parts reported that they could monitor and manage their joint work more easily than pairs inventing a map from nothing, and they scored higher on the comprehension test that followed the activity.

Two lessons carry over to any tool a teacher chooses. First, collaboration needs to happen live, because a hand off kills the argument that produces understanding. Second, students need an entry point, and supplying the raw materials is a cheap way to provide one without doing the thinking for them.
The experiment ran with graduate students learning English as a foreign language, but nothing in the design is specific to that subject. Any course that asks students to turn a text into a structure can reuse the pattern.
Pinandito, A., et al. (2021). Efficient Online Collaborative Learning Through Concept Mapping with Kit-Build Concept Map. 6th International Conference on Sustainable Information Engineering and Technology.